Before I continue talking about my main project, I’d like to share this game I made in early 2019. It was my final project for a Unity course I took for my job, using free assets from the Asset Store. I was making a regular 2D platformer at first, but then I found out about Render Textures and thought they were super cool, so I tried something unique with them to make my project stand out more, because it looked kinda lame before.
I was already using layered groups to achieve a traditional parallax effect, but then I thought: “What if I could make these layers cylindrical?” So I created this cool script called CylindricalWorldSpawner… Continue Reading…